Inverse Kinematics in Flash CS4
Today, Aaron Simpson at Cold Hard Flash posted a few videos demonstrating the new Bone Tool and Inverse Kinematics features of Flash CS4.
The Bone Tool basically allows you to group objects together as a flexible jointed object similar to how you’d rig a skeleton in a 3D application. Definitely a welcomed addition for anyone using Flash specifically for character animation.

GotoAndLearn put a up a nice video of their own going over Flash CS4's new layout and features: http://www.gotoandlearn.com/play?id...
Anyone interested in more Flash CS4 links can find them over at Flash Charlotte: http://www.flashcharlotte.com/2008/...